Real damage calculates regardless of Enemy's Defense and it is 5% of Boosted Attack.
EXAMPLES:
1.
Enemy's Boosted Defense = 300
Enemy's Boosted Health = 500
Player's Boosted Attack = 400
Damage = (400 - 300) + (400 * 0.05) = 120
Enemy's New Boosted Health = 380
2.
Enemy's Boosted Defense = 600
Enemy's Boosted Health = 200
Player's Boosted Attack = 500
Damage = (500 - 600) + (500 * 0.05) = (No damage for Attack --> 0) + (25) = 25
Enemy's New Boosted Health = 175